- Simple Direct-media Layer
- Well ported media library. Most of the environment have SDL port.
- SDL 1.3 was renamed to SDL 2.0 because it has enough feature for it.(but still developing...)
SDL 2.0[]
Emitting Manual Event[]
SDL_Event ev;
/*
* Write events to push in "ev"
*/
BOOST_VERIFY(SDL_PushEvent(&ev) == 0);